			    TRAVELLER Digest 99

Topics covered in this issue include:

  1) Re: What happens if......	by chrisb@MPGN.COM (Christopher Beattie)
  2) Looking for TNE gif's and jpeg's	by chrisb@MPGN.COM (Christopher Beattie)
  3) Fungi from Glea/Guaran	by Steve Charlton/Avalon Software Inc
  4) TRAVELLER 98	by Joni M Virolainen <jonimv@evitech.fi>
  5) Re: What happens if...?	by "Kelly St.Clair" <kstclair@CSOS.ORST.EDU>
  6) TRAVELLER digest 98	by Hugh Foster <100326.446@compuserve.com>

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Date: Fri, 11 Nov 1994 16:36:01 -0500
From: chrisb@MPGN.COM (Christopher Beattie)
To: traveller@MPGN.COM
Cc: chrisb@MPGN.COM
Subject: Re: What happens if......
Message-ID: <199411112136.QAA08536@Central.KeyWest.MPGN.COM>

Question for all you really knowledgable types, what would happen
if a Jump drive is used when installed in the top floor of a high
rise building?

My knowledge of TNE jump mechanics is not all that extensive but
since it seems to require you to be far away from gravity sources
before you turn it on, I would assume that within a gravity well
it would not work well at all.  No not at all.  Now whether it
would implode or explode (and where would it implode to) is 
another question.

This leads into a interesting thing about putting intestellar
devices on planets in the first place.  Naturally it depends on
what sytem the author used.  The classic "Spindizzy" (James Blish's
Cities in flight) was directly proportional to mass so that hooking
up a planet sent it across the galaxy before they could bat an eye.

Most systems, including TNE Jump Drive, tend to require a relatively
ecludian sapce time curve, (er I mean outside any gravity wells) in
order for them to function.

Then again, if a man is mad enough to put together a working jump
drive in the privy of his own penthouse, then the odds are he is
also so mad as to not be able to get that one piece of equipment 
rght, or likewise he is so mad as to stumble on (by accident) some
terrible dangerous thing.

The good news was that it actually worked.

The bad news was that since there were no covers over the portholes 
of the planet (as it were) everyone who was on the surface and could
"see" the sky had to be killed (or blinded) on general princpiple and 
the nearby star system is convinced that that approaching planet is 
virus infected.

|     _____         |Christopher Beattie |Tantalus Incorporated|
|  ___ |[]|_n_n_I_c |Tantalus @ Key West |        P.O. Box 2310|
| |___||__|###|____)|Development Division|   Key West, FL 33045|
|  O-O--O-O+++--O-O |chrisb@mpgn.com     |Phone: (305) 293-8100|
| Opinions expressed here belong to me!  |  Fax: (305) 292-7835|


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Date: Fri, 11 Nov 1994 17:16:44 -0500
From: chrisb@MPGN.COM (Christopher Beattie)
To: traveller@MPGN.COM
Cc: chrisb@MPGN.COM
Subject: Looking for TNE gif's and jpeg's
Message-ID: <199411112216.RAA10172@Central.KeyWest.MPGN.COM>

Well the subject says the what but not the why.  I  tried to
look around the Web for sites which might have traveler TNE
inspired art, specifically of ships, nut not exclusively so.

Reasons for wanting such art include, nice backgrounds for
my window's background window, some nice illustrations for
my traveller character's personal diary WWW page.  (I'd
list it here but it's on the wrong side of a firewall.)

Thanks in advance!

|     _____         |Christopher Beattie |Tantalus Incorporated|
|  ___ |[]|_n_n_I_c |Tantalus @ Key West |        P.O. Box 2310|
| |___||__|###|____)|Development Division|   Key West, FL 33045|
|  O-O--O-O+++--O-O |chrisb@mpgn.com     |Phone: (305) 293-8100|
| Opinions expressed here belong to me!  |  Fax: (305) 292-7835|


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Date: 11 Nov 94 15:25:45 MS
From: Steve Charlton/Avalon Software Inc
To: traveller <traveller@MPGN.COM>
Subject: Fungi from Glea/Guaran
Message-ID: <9411112227.AA28342@khan.avalon.COM>

Starfish-headed aliens?  Strange universe-spanning plots?  Surely, you don't
suspect the Hivers?

Ooohh, look, the Aliens of the Rim book is going to bring back Dark
Conspiracy!

scharlto@avalon.com
Don't Call Me Surely

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Date: Sat, 12 Nov 1994 02:09:33 +0200 (EET)
From: Joni M Virolainen <jonimv@evitech.fi>
To: traveller@MPGN.COM
Subject: TRAVELLER 98
Message-ID: <199411120006.TAA04973@Mithril.MPGN.COM>

Terran Empire 
I found one flaw, how Solomani could test the ship's computers for Virus
infection when almost nobody knew about the Virus before it destroyed
everything? Otherwise it sounds cool.

To Cindy
That Old Ones thing sound cool also. I have thought about it also, but
I haven't done anything about it yet. I have found something very curious
about Thorell (0231 Old Expanses). You see, it has atmos 1 and TL-0!
Would't it be a great place to start a good horror campaign? Besides in 
NE it is barren world, or is it?

I have to say that I run that type of campaign back in Space Master times.
It started out as an ordinary SciFi game, but end up in great conspiracy
that involved lots of magic and portals. You should have seen my player's
faces when they discovered that the opponents thay had just shot down began
to heal and rise. Ah you never forget your first zombie scenario.

Currently I also GM Rolemaster and the above mentioned campaign continues in
it except that characters are new.

Again about Chirpers
Is it possible that when chirpers get offsprings and those offsprings go to
that ritual in which the cast is chosen, they could become Droyne? Or is it
that once chirper allway chirper?

So long...

Joni Virolainen
jonimv@evitech.fi


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Date: Fri, 11 Nov 1994 21:47:52 -0800
From: "Kelly St.Clair" <kstclair@CSOS.ORST.EDU>
To: traveller@MPGN.COM
Subject: Re: What happens if...?
Message-ID: <199411120547.VAA14239@CSOS.ORST.EDU>


Well, as someone else pointed out, a misjump is *certain*.  You're deep
  in the gravity well and I doubt the Leader is an expert navigator.

Anything that's enclosed in the grid of lanthanum wire goes; anything
  outside stays.  If the gaps in the grid are too big, the top floor
  might not jump at all, or (if you want to be really nasty) will be
  converted to energy, mostly a flash of gamma rays.  In a planetary
  atmosphere, this will have effects much like a nuclear bomb going
  off, in which case you not only don't want to be inside, you don't
  want to be anywhere NEAR...

Assume that, by some miracle, the jumpfield manages to form around a 
  good-sized chunk of the top floor.  The field is not air-tight; 
  any compartments which are open will explosively decompress into 
  jumpspace.  Jump sickness will be acute or fatal, due to the 
  awful misjump as well as the patchwork grid.  You'll probably have
  bubbles of jumpspace physically intruding into the structure.

You said that the tower has "all the major components of a spaceship."
  I hope that includes life-support; the Leader may have forgotten to
  provide for his guests that aren't brains-in-jars.  Air, heat, 
  food, water, freshers...  The only thing you can probably count on
  is fusion power.

Finally, when you do get to wherever you're going (after an absolutely
  miserable week), it's probably going to be a one-way trip, unless
  you brought along a few hundred liters of liquid hydrogen and a 
  high-output power plant to burn it for another jump.  

Wouldn't it be simpler to just drop a giant anvil on them?

---------------------------
Kelly St.Clair 
kstclair@kira.csos.orst.edu 

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Date: 12 Nov 94 09:26:05 EST
From: Hugh Foster <100326.446@compuserve.com>
To: "INTERNET:traveller@mpgn.com" <traveller@MPGN.COM>
Subject: TRAVELLER digest 98
Message-ID: <941112142604_100326.446_BHB23-3@CompuServe.COM>

(plottie about Terra resisting Virus)
>>Let me know if you see any glaring flaws in this outline. I
have a bit of time to do modifications. <<

To me it seems a hell of a lot more believable than the Virus plot in the
first
place. I mean, a computer virus. Dingo's kidneys...


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End of TRAVELLER Digest 99
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